﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;

namespace mdk
{
    class Abertura
    {

        Texture2D menu;

        public Abertura(ContentManager content)
        {
        }

        public void Update(GameTime gameTime)
        {

        }

        public void Draw(GameTime gameTime, SpriteBatch tela)
        {

        }




    }
}
